COIN RUSH!
COIN RUSH!
Version 0.4 (update logs at the bottom)
This game is in progress. I plan on adding different upgrades and abilities. Please leave any comments, suggestions, and bugs so I can fix them in the next update. Hope you enjoy this game!
The bolded and underlined text is the text that you need to read; the rest is just extra information that may help you.
If the game is lagging, then zoom out.
-- HOW TO PLAY --
WASD, arrow keys, or tap the screen for a joystick.
Note: As soon as you move the joystick beyond the dead zone, the player will move at a constant rate no matter how far you push it (e.g. if you push it halfway through the circle and all the way, the speed of the character will be the same).
OBJECTIVE
The game's objective is to collect the coins (yellow dots) within 30 seconds. The good news is, you have 3-second time boosters, those are the purple dots. The bad news is, there is a speedy enemy that is always chasing you; whenever it hits you, you get 5 seconds reduced from your time.
TIPS, TRICKS AND MORE
Info
The top right is the mini map. This shows you a wider view of everything around you, so you can see where the best place to travel to is.
The top left is the mini map is the time remaining. To increase your time, you collect the purple/blue dots. The timer is green when you have 11+ seconds left, turns yellow when you have 6-10 seconds left, and turns red when you either get hit or have under 6 seconds left.
You have your score below the mini-map. To increase your score, you collect coins (yellow dots); one dot increases your score by one.
Tips
The enemy is fast, but its acceleration is bad. This means that if you turn quickly, then the enemy won't be able to catch up; if you just go in a straight direction, then the enemy will speed up and catch up to you.
Take a quick look at the mini map before you start playing, and see where there are a lot of time boosters and coins. Also, take quick looks at the mini map during the game to see where you should go next once you collect all the coins in a certain section.
UPDATE LOGS:
May 19th -- Version 0.3 ---> Added and changed ui elements, polished gameplay, and increased performance (hopefully)
May 23rd -- Version 0.4 ---> Added a menu button for mobile, and a pause function, plus a button for it. Increased performance and speed to reduce power consumption
Updated | 27 days ago |
Status | In development |
Platforms | HTML5 |
Author | Higgle Miggle |
Genre | Action, Strategy |
Made with | Unity |
Tags | 2D, Arcade, Fast-Paced, Short, Singleplayer, Top-Down, Unity |
Comments
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Really enjoy playing this game. Wish it was longer than 30 seconds.